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By MIKI TANIKAWA The sun beats down from the clear blue sky, waves lap softly at the shore and children with floats frolic at the water's edge. A perfect day at the beach? Actually, more than perfect. It's the Ocean Dome in the southern Japanese prefecture of Miyazaki, where human hands have shaped the "natural" environment. Swimmers here don't have to worry about such inconveniences as tides and currents, and they are shielded from the quirks of sea creatures. Even the sand, actually crushed marble designed to not stick to your skin, is new and improved. Within the mammoth structure -- 100 m high and 300 m across -- Japanese engineers have entered what used to be the exclusive preserve of God. At the stroke of a keyboard, the artificial ocean can be adjusted from a calm seascape perfect for kids and sandcastles to a surfer's paradise with swells of up to 2.5 m, sufficiently wavy for pro surfing competitions. The roof can be opened or closed, depending on the desirability of the outside weather. Technological efforts in Japan have often been devoted to recreating the real world, and the result is a bewildering array of virtual-reality fun around the country. Snow-covered indoor hills such as Ski Dome, half an hour outside Tokyo, provide a year-round wintry experience. Simulation is a staple of life in the Japanese entertainment industry, which has created reproductions of Spain, Germany, Russia and Holland. Just an hour from Nagasaki is Huis ten Bosch, a 152-hectare, fully functioning 17th-century Dutch village replete with canals, wooden shoes and rounds of gouda cheese. The only things missing from a true Amsterdam experience are legalized marijuana and the red light district. But perhaps that would be a little too real.
Hirose says the penchant for creating small, controllable worlds has nothing to do with escapism or isolationism. But perhaps there are exceptions. In a step beyond the virtual pet Tamagotchi, computer simulations like the PlayStation game Tokimeki Memorial provide the lovelorn with the experience of dating a girl. In the latest version, the virtual woman, Hikaru Hinomoto, responds to the player by his real name. Elsewhere in the arcades, virtual entertainment abounds. These include games that mimic skiing, golf, horseback riding, surfing and soccer. Some of the country's most high-tech theme parks-like Sega's Joypolis (81-3 5500-1801) in Tokyo-are entirely dedicated to virtual reality. One of the biggest hits at Joypolis is a 3D adventure in which treasure-hunting players explore a castle and try to fend off creepy zombies. Some entertainment gimmicks blur the line between simulation and reality, like game manufacturer Namco's audition machine. It tests players' acting or singing skills, but besides awarding them a score, it gives participants a shot at making it big: talent agents will be in touch if you perform particularly well. And then there's the simulated white-water rafting adventure at Miyazaki's Ocean Dome (81-985 21-1111), which injects a little bit of "real" reality by splashing actual water at riders as they drift down a violent torrent on the screen. Rafters would probably prefer a perfect world where shooting the rapids doesn't get your hair wet, but sometimes reality has its price. ASIANOW Travel Home
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